Made with the intention of being a game assett That would also stand up to Scrutiny In VR.
So I paid close attention to the functional parts, while maintaining
a clean topology.
I broke the texturing in to 3 Separate UV sets for Doors, panels, and frame to keep the texture resolution high at 2k each.
The Whole model is approx 4000 polys
I also created a variant with openings on each end, both with or without doors.
All critic and feedback welcome :)